<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>DigiSim.io Blog</title><description>Tutorials, deep dives into digital logic concepts, circuit design guides, and DigiSim platform updates.</description><link>https://digisim.io/</link><language>en-us</language><item><title>BCD (Binary-Coded Decimal): Fundamentals Explained</title><link>https://digisim.io/blog/bcd-binary-coded-decimal-fundamentals/</link><guid isPermaLink="true">https://digisim.io/blog/bcd-binary-coded-decimal-fundamentals/</guid><description>BCD encodes each decimal digit as 4 bits, avoiding the rounding errors of binary fractions. Packed vs unpacked, the +6 add-correction, and where BCD lives.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>bcd</category><category>number-systems</category><category>arithmetic</category><category>decimal-encoding</category><author>denny</author></item><item><title>BCD to 7-Segment Decoder: From Numbers to Display</title><link>https://digisim.io/blog/bcd-to-7-segment-decoder-from-numbers-to-display/</link><guid isPermaLink="true">https://digisim.io/blog/bcd-to-7-segment-decoder-from-numbers-to-display/</guid><description>Map a 4-bit BCD digit to the seven segments of a digital display using a truth table, K-map minimization, and the classic 74LS47 driver chip.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>decoders</category><category>seven-segment-display</category><category>bcd</category><category>karnaugh-maps</category><author>denny</author></item><item><title>The Best Digital Logic Simulators in 2026</title><link>https://digisim.io/blog/best-digital-logic-simulators-2026/</link><guid isPermaLink="true">https://digisim.io/blog/best-digital-logic-simulators-2026/</guid><description>An honest, side-by-side ranking of the top digital logic simulators in 2026 — DigiSim, Logisim Evolution, CircuitVerse, Tinkercad, Falstad, and Digital.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparison</category><category>digital-logic</category><category>simulators</category><category>tools</category><author>denny</author></item><item><title>Booth Multiplier Explained (With Examples)</title><link>https://digisim.io/blog/booth-multiplier-explained-with-examples/</link><guid isPermaLink="true">https://digisim.io/blog/booth-multiplier-explained-with-examples/</guid><description>Booth&apos;s algorithm multiplies signed binary numbers by examining bit pairs and choosing add, subtract, or skip. Walk -3 x 5 step-by-step and see the hardware.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>booth-multiplier</category><category>signed-multiplication</category><category>twos-complement</category><category>cpu-arithmetic</category><author>denny</author></item><item><title>Build a CPU from Scratch in a Simulator</title><link>https://digisim.io/blog/build-a-cpu-from-scratch-in-a-simulator/</link><guid isPermaLink="true">https://digisim.io/blog/build-a-cpu-from-scratch-in-a-simulator/</guid><description>A complete walkthrough for building a working 8-bit CPU from logic gates: registers, ALU, bus, RAM, control unit, and a runnable three-instruction program.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>digital-logic</category><category>interactive-tutorial</category><category>howto</category><author>denny</author></item><item><title>Carry-Lookahead Adder: Faster Than Ripple-Carry</title><link>https://digisim.io/blog/carry-lookahead-adder-faster-than-ripple-carry/</link><guid isPermaLink="true">https://digisim.io/blog/carry-lookahead-adder-faster-than-ripple-carry/</guid><description>A carry-lookahead adder computes all carries in parallel from generate and propagate signals. Walk the equations, see the gate count, compare to ripple-carry.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>carry-lookahead-adder</category><category>cla</category><category>generate-propagate</category><category>high-speed-arithmetic</category><author>denny</author></item><item><title>Clock Skew and Its Effect on Timing</title><link>https://digisim.io/blog/clock-skew-and-its-effect-on-timing/</link><guid isPermaLink="true">https://digisim.io/blog/clock-skew-and-its-effect-on-timing/</guid><description>Clock skew is the edge arrival-time difference between flip-flops. How positive and negative skew change setup and hold, plus clock-tree synthesis basics.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>clock-skew</category><category>timing</category><category>sequential-logic</category><category>clock-distribution</category><author>denny</author></item><item><title>CPU Flags Register: Carry, Zero, Overflow, Sign</title><link>https://digisim.io/blog/cpu-flags-register-carry-zero-overflow-sign/</link><guid isPermaLink="true">https://digisim.io/blog/cpu-flags-register-carry-zero-overflow-sign/</guid><description>How the four standard CPU flags Z, C, N, and V are generated from ALU results and how conditional branches read them to control program flow.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>flags-register</category><category>alu</category><category>conditional-branch</category><author>denny</author></item><item><title>Demultiplexer Tutorial: 1-to-4 and 1-to-8 (DEMUX)</title><link>https://digisim.io/blog/demultiplexer-tutorial-1-to-4-and-1-to-8/</link><guid isPermaLink="true">https://digisim.io/blog/demultiplexer-tutorial-1-to-4-and-1-to-8/</guid><description>A demultiplexer routes one input to one of several outputs based on a select code. Learn the truth tables, gate-level designs, and where DEMUX shows up in CPUs.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>demultiplexer</category><category>combinational-logic</category><category>decoder</category><category>cpu-architecture</category><author>denny</author></item><item><title>DigiSim vs CircuitVerse: Which to Pick</title><link>https://digisim.io/blog/digisim-vs-circuitverse/</link><guid isPermaLink="true">https://digisim.io/blog/digisim-vs-circuitverse/</guid><description>Two strong browser-based digital logic simulators compared honestly — DigiSim&apos;s curriculum and animations vs CircuitVerse&apos;s open-source community and free pricing.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparison</category><category>circuitverse</category><category>digisim</category><category>digital-logic</category><author>denny</author></item><item><title>DigiSim vs Logisim Evolution: An Honest Comparison</title><link>https://digisim.io/blog/digisim-vs-logisim-evolution/</link><guid isPermaLink="true">https://digisim.io/blog/digisim-vs-logisim-evolution/</guid><description>A fair head-to-head between DigiSim.io and Logisim Evolution — what each does best, where each falls short, and how to pick the right one for your course.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparison</category><category>logisim-evolution</category><category>digisim</category><category>digital-logic</category><author>denny</author></item><item><title>DigiSim vs Tinkercad Circuits: Which Fits Your Class</title><link>https://digisim.io/blog/digisim-vs-tinkercad-circuits/</link><guid isPermaLink="true">https://digisim.io/blog/digisim-vs-tinkercad-circuits/</guid><description>DigiSim and Tinkercad Circuits target different audiences — DigiSim for pure digital logic and CPU architecture, Tinkercad for Arduino, breadboarding, and analog work.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparison</category><category>tinkercad</category><category>digisim</category><category>electronics-education</category><author>denny</author></item><item><title>Digital Comparator Explained: Equality and Magnitude</title><link>https://digisim.io/blog/digital-comparator-explained-equality-and-magnitude/</link><guid isPermaLink="true">https://digisim.io/blog/digital-comparator-explained-equality-and-magnitude/</guid><description>A digital comparator tests whether two binary numbers are equal, or which one is larger. See the XNOR-AND equality circuit, magnitude logic, and 8-bit cascading.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparator</category><category>combinational-logic</category><category>xnor</category><category>alu</category><author>denny</author></item><item><title>Digital Logic Roadmap: From Gates to CPU in 30 Days</title><link>https://digisim.io/blog/digital-logic-roadmap-from-gates-to-cpu-in-30-days/</link><guid isPermaLink="true">https://digisim.io/blog/digital-logic-roadmap-from-gates-to-cpu-in-30-days/</guid><description>A day-by-day digital logic curriculum: 30 days of focused lessons, one blog post and one interactive template per day, from AND gates to a working CPU.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>learning-roadmap</category><category>digital-logic-curriculum</category><category>cpu-design</category><category>self-study</category><author>denny</author></item><item><title>Don&apos;t-Care Conditions in Karnaugh Maps</title><link>https://digisim.io/blog/dont-care-conditions-in-karnaugh-maps/</link><guid isPermaLink="true">https://digisim.io/blog/dont-care-conditions-in-karnaugh-maps/</guid><description>Don&apos;t-cares mark inputs that never occur or whose output is irrelevant. Treat them as 0 or 1, whichever shrinks the K-map cover, and BCD logic collapses fast.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>karnaugh-maps</category><category>dont-cares</category><category>boolean-algebra</category><category>logic-minimization</category><author>denny</author></item><item><title>Embed an Interactive Circuit in Your Lesson or Blog</title><link>https://digisim.io/blog/embed-an-interactive-circuit-in-your-lesson-or-blog/</link><guid isPermaLink="true">https://digisim.io/blog/embed-an-interactive-circuit-in-your-lesson-or-blog/</guid><description>Embed any DigiSim template as a live, interactive iframe. Step-by-step for Canvas, Moodle, WordPress, Notion, and Ghost — with copy-paste HTML.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>embed</category><category>iframe</category><category>lms</category><category>educator-tools</category><author>denny</author></item><item><title>Endianness: Big vs Little (with Bus Diagrams)</title><link>https://digisim.io/blog/endianness-big-vs-little-with-bus-diagrams/</link><guid isPermaLink="true">https://digisim.io/blog/endianness-big-vs-little-with-bus-diagrams/</guid><description>Big-endian puts the most-significant byte at the lowest address; little-endian flips it. Bus diagrams, 0x12345678 layouts, and why x86 and TCP/IP differ.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>endianness</category><category>memory-layout</category><category>cpu-architecture</category><category>data-representation</category><author>denny</author></item><item><title>Free Online Circuit Simulators Compared (2026)</title><link>https://digisim.io/blog/free-online-circuit-simulators-compared/</link><guid isPermaLink="true">https://digisim.io/blog/free-online-circuit-simulators-compared/</guid><description>An honest 2026 comparison of free online circuit simulators — DigiSim, CircuitVerse, Tinkercad, Falstad — what&apos;s free, what&apos;s paywalled, and which fits which use case.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>comparison</category><category>free-tools</category><category>online-simulators</category><category>digital-logic</category><author>denny</author></item><item><title>Gray Code Explained: Why Rotary Encoders Use It</title><link>https://digisim.io/blog/gray-code-explained-and-why-rotary-encoders-use-it/</link><guid isPermaLink="true">https://digisim.io/blog/gray-code-explained-and-why-rotary-encoders-use-it/</guid><description>Gray code numbers adjacent values that differ by exactly one bit. Learn the binary-to-Gray formula, why rotary encoders rely on it, and the hardware impact.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>gray-code</category><category>rotary-encoders</category><category>binary-encoding</category><category>clock-domain-crossing</category><author>denny</author></item><item><title>Hamming Code Error Correction Explained (with Math)</title><link>https://digisim.io/blog/hamming-code-error-correction-explained/</link><guid isPermaLink="true">https://digisim.io/blog/hamming-code-error-correction-explained/</guid><description>Hamming(7,4) corrects single-bit errors with three parity bits. Walk the syndrome math, encode 1011, flip a bit, and recover the original word step-by-step.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>hamming-code</category><category>error-correction</category><category>parity</category><category>coding-theory</category><author>denny</author></item><item><title>How a Microprocessor Works: Fetch-Decode-Execute Deep Dive</title><link>https://digisim.io/blog/how-a-microprocessor-works-fetch-decode-execute-deep-dive/</link><guid isPermaLink="true">https://digisim.io/blog/how-a-microprocessor-works-fetch-decode-execute-deep-dive/</guid><description>A textbook-grade tour of the microprocessor: von Neumann architecture, buses, microoperations, decoding, ALU execution, branching, memory hierarchy, and pipelining.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>fetch-decode-execute</category><category>von-neumann</category><category>microoperations</category><author>denny</author></item><item><title>How an ALU Works: Arithmetic Logic Unit from Gates</title><link>https://digisim.io/blog/how-an-alu-works-arithmetic-logic-unit-from-gates/</link><guid isPermaLink="true">https://digisim.io/blog/how-an-alu-works-arithmetic-logic-unit-from-gates/</guid><description>An Arithmetic Logic Unit performs every math and bitwise operation a CPU executes. See how a 4-bit ALU is built from adders, comparators, and a multiplexer.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>alu</category><category>cpu-architecture</category><category>arithmetic</category><category>combinational-logic</category><author>denny</author></item><item><title>IEEE 754 Floating Point: From Bits to Numbers</title><link>https://digisim.io/blog/ieee-754-floating-point-from-bits-to-numbers/</link><guid isPermaLink="true">https://digisim.io/blog/ieee-754-floating-point-from-bits-to-numbers/</guid><description>Decode 32 and 64-bit IEEE 754 layouts: sign, biased exponent, mantissa, and the implicit leading 1. Walk encode/decode examples and see why floats aren&apos;t associative.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>ieee-754</category><category>floating-point</category><category>fpu</category><category>numerical-representation</category><author>denny</author></item><item><title>Instruction Register and the Decode Stage</title><link>https://digisim.io/blog/instruction-register-and-the-decode-stage/</link><guid isPermaLink="true">https://digisim.io/blog/instruction-register-and-the-decode-stage/</guid><description>How the instruction register holds a fetched binary word and how the decoder cracks it into opcode, register addresses, and immediate fields.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>instruction-register</category><category>control-unit</category><category>instruction-decode</category><author>denny</author></item><item><title>Mealy vs Moore State Machines: With Examples</title><link>https://digisim.io/blog/mealy-vs-moore-state-machines-with-examples/</link><guid isPermaLink="true">https://digisim.io/blog/mealy-vs-moore-state-machines-with-examples/</guid><description>The difference between Mealy and Moore finite state machines, worked traffic-light and sequence-detector examples, encoding choices, and how to pick one.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>state-machines</category><category>sequential-logic</category><category>fsm-design</category><category>digital-logic</category><author>denny</author></item><item><title>Parity Bit Tutorial: Single-Bit Error Detection</title><link>https://digisim.io/blog/parity-bit-tutorial-single-bit-error-detection/</link><guid isPermaLink="true">https://digisim.io/blog/parity-bit-tutorial-single-bit-error-detection/</guid><description>A parity bit is one extra bit appended to a word so the total bit count is even or odd. Build the XOR generator and checker, see the limits, and apply it.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>parity-bit</category><category>error-detection</category><category>xor-gate</category><category>serial-protocols</category><author>denny</author></item><item><title>Priority Encoder Explained: 4-to-2 and 8-to-3</title><link>https://digisim.io/blog/priority-encoder-explained-4-to-2-and-8-to-3/</link><guid isPermaLink="true">https://digisim.io/blog/priority-encoder-explained-4-to-2-and-8-to-3/</guid><description>A priority encoder converts an N-bit one-hot or many-hot input into a binary index, breaking ties by priority. See the truth tables and gate-level designs.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>encoder</category><category>priority-encoder</category><category>combinational-logic</category><category>interrupt-controller</category><author>denny</author></item><item><title>Program Counter Explained: The CPU&apos;s Bookmark</title><link>https://digisim.io/blog/program-counter-explained-the-cpus-bookmark/</link><guid isPermaLink="true">https://digisim.io/blog/program-counter-explained-the-cpus-bookmark/</guid><description>How the program counter tracks the next instruction, increments automatically, and gets overwritten by branches and jumps inside every CPU.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>program-counter</category><category>registers</category><category>control-flow</category><author>denny</author></item><item><title>RAM vs ROM: The Essential Difference (with Circuits)</title><link>https://digisim.io/blog/ram-vs-rom-the-essential-difference-with-circuits/</link><guid isPermaLink="true">https://digisim.io/blog/ram-vs-rom-the-essential-difference-with-circuits/</guid><description>Compare RAM and ROM by volatility, write capability, density, and cost; then trace how an address decoder selects a word line and reads the bit lines.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>memory</category><category>ram</category><category>rom</category><category>cpu-architecture</category><author>denny</author></item><item><title>SimCast Lessons: Step-Through Circuit Tutorials</title><link>https://digisim.io/blog/simcast-lessons-step-through-circuit-tutorials/</link><guid isPermaLink="true">https://digisim.io/blog/simcast-lessons-step-through-circuit-tutorials/</guid><description>SimCast turns DigiSim into an interactive textbook: animated, narrated lessons that build circuits step by step in 7 languages. Pause, replay, follow along.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>simcast</category><category>lessons</category><category>interactive-tutorial</category><category>educator-tools</category><author>denny</author></item><item><title>SISO, SIPO, PISO, PIPO: Shift Register Modes</title><link>https://digisim.io/blog/siso-sipo-piso-pipo-shift-register-modes/</link><guid isPermaLink="true">https://digisim.io/blog/siso-sipo-piso-pipo-shift-register-modes/</guid><description>Shift-register modes SISO, SIPO, PISO, PIPO cover delay lines, UART RX/TX, and parallel registers. Diagrams, worked timing, and the 74194 universal part.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>shift-registers</category><category>sequential-logic</category><category>uart</category><category>serial-communication</category><author>denny</author></item><item><title>Static vs Dynamic Hazards in Combinational Logic</title><link>https://digisim.io/blog/static-vs-dynamic-hazards-in-combinational-logic/</link><guid isPermaLink="true">https://digisim.io/blog/static-vs-dynamic-hazards-in-combinational-logic/</guid><description>Combinational circuits glitch when paths race. Learn how static-1, static-0, and dynamic hazards arise, and how a redundant K-map cover term eliminates them.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>hazards</category><category>combinational-logic</category><category>timing</category><category>karnaugh-maps</category><author>denny</author></item><item><title>Tri-State Buffers and Bus Arbitration Explained</title><link>https://digisim.io/blog/tri-state-buffers-and-bus-arbitration-explained/</link><guid isPermaLink="true">https://digisim.io/blog/tri-state-buffers-and-bus-arbitration-explained/</guid><description>Tri-state buffers add a high-impedance third state so multiple drivers can share one bus without contention. Learn the cell, the enable logic, and arbitration.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>tri-state-buffer</category><category>bus-architecture</category><category>arbitration</category><category>cpu-architecture</category><author>denny</author></item><item><title>Two&apos;s Complement: Signed Binary Arithmetic Explained</title><link>https://digisim.io/blog/twos-complement-explained-signed-binary-arithmetic/</link><guid isPermaLink="true">https://digisim.io/blog/twos-complement-explained-signed-binary-arithmetic/</guid><description>Why every modern CPU uses two&apos;s complement for signed numbers: encoding, negation, sign extension, overflow detection, and why addition just works.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>binary-arithmetic</category><category>twos-complement</category><category>cpu-architecture</category><category>digital-logic</category><author>denny</author></item><item><title>Using the Oscilloscope to Debug Digital Circuits</title><link>https://digisim.io/blog/using-the-oscilloscope-to-debug-digital-circuits/</link><guid isPermaLink="true">https://digisim.io/blog/using-the-oscilloscope-to-debug-digital-circuits/</guid><description>Place an oscilloscope, connect channels to clock and data, and read waveforms to spot clock-to-Q delay, glitches, and setup violations in DigiSim.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>oscilloscope</category><category>debugging</category><category>timing-analysis</category><category>digisim-workflow</category><author>denny</author></item><item><title>Digital Logic 101: Your First Steps with AND, OR, and NOT Gates</title><link>https://digisim.io/blog/digital-logic-101-your-first-steps-with-and-or-and-not-gates/</link><guid isPermaLink="true">https://digisim.io/blog/digital-logic-101-your-first-steps-with-and-or-and-not-gates/</guid><description>AND, OR, and NOT are the three fundamental logic gates. This beginner&apos;s guide builds each from scratch and combines them into a NAND in your browser.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate><category>and-gate</category><category>or-gate</category><category>not-gate</category><category>digital-logic-101</category><author>denny</author></item><item><title>Boolean Algebra: The Foundation of Digital Circuit Design</title><link>https://digisim.io/blog/mastering-boolean-algebra-the-foundation-of-digital-circuit/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-boolean-algebra-the-foundation-of-digital-circuit/</guid><description>Boolean algebra defines how circuits manipulate TRUE and FALSE. Covers AND/OR/NOT primitives plus identity, absorption, and De Morgan&apos;s theorems.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate><category>boolean-algebra</category><category>logic-laws</category><category>circuit-optimization</category><category>de-morgans-laws</category><author>denny</author></item><item><title>De Morgan&apos;s Laws in Practice: NAND-Only Circuit Design</title><link>https://digisim.io/blog/mastering-de-morgans-laws-the-key-to-efficient-digital/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-de-morgans-laws-the-key-to-efficient-digital/</guid><description>De Morgan&apos;s Laws convert NAND to bubbled-OR and NOR to bubbled-AND. Apply them to build NAND-only or NOR-only circuits and optimize multi-level logic.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate><category>de-morgans-laws</category><category>nand-gate</category><category>circuit-optimization</category><category>universal-gates</category><author>denny</author></item><item><title>Propagation Delay: The Physics That Dictates Digital Speed</title><link>https://digisim.io/blog/propagation-delay-the-physics-that-dictates-digital-speed/</link><guid isPermaLink="true">https://digisim.io/blog/propagation-delay-the-physics-that-dictates-digital-speed/</guid><description>Propagation delay is the time a logic gate takes to react to an input change. It sets the critical path, max clock frequency, and circuit glitch behavior.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate><category>propagation-delay</category><category>timing-analysis</category><category>critical-path</category><category>circuit-speed</category><author>denny</author></item><item><title>The NOR Gate: How It Built Apollo and Powers Modern Logic</title><link>https://digisim.io/blog/the-unsung-hero-how-the-nor-gate-built-apollo-and-powers/</link><guid isPermaLink="true">https://digisim.io/blog/the-unsung-hero-how-the-nor-gate-built-apollo-and-powers/</guid><description>The Apollo Guidance Computer was built almost entirely from NOR gates. Functional completeness, reliability via uniformity, and CMOS-implementation limits.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate><category>nor-gate</category><category>universal-gates</category><category>apollo-computer</category><category>computing-history</category><author>denny</author></item><item><title>Product of Sums (POS): Boolean Form for Efficient Logic</title><link>https://digisim.io/blog/beyond-sum-of-products-mastering-product-of-sums-for/</link><guid isPermaLink="true">https://digisim.io/blog/beyond-sum-of-products-mastering-product-of-sums-for/</guid><description>Product of Sums (POS) is the dual of SOP, built from the 0s of a truth table. Derive maxterms, build OR-AND circuits, and contrast POS with SOP.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>product-of-sums</category><category>boolean-algebra</category><category>circuit-optimization</category><category>combinational-logic</category><author>denny</author></item><item><title>Multi-Input Logic Gates: From 3-Input AND to Beyond</title><link>https://digisim.io/blog/beyond-two-inputs-mastering-multi-input-logic-gates-for-high/</link><guid isPermaLink="true">https://digisim.io/blog/beyond-two-inputs-mastering-multi-input-logic-gates-for-high/</guid><description>Multi-input logic gates compress wide buses into single signals. Compare cascade vs tree implementations and pick the right one for your design.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>multi-input-gates</category><category>propagation-delay</category><category>fan-in</category><category>logic-gates</category><author>denny</author></item><item><title>Visualizing the Fetch-Decode-Execute Cycle in a Simulator</title><link>https://digisim.io/blog/case-study-visualizing-the-fetch-decode-execute-cycle/</link><guid isPermaLink="true">https://digisim.io/blog/case-study-visualizing-the-fetch-decode-execute-cycle/</guid><description>Step through every microoperation of a CPU&apos;s fetch-decode-execute cycle: program counter, instruction register, ALU, and control unit at the bit level.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>cpu-architecture</category><category>fetch-decode-execute</category><category>case-study</category><category>interactive-simulation</category><author>denny</author></item><item><title>Counters and State Machines: Controlling Digital Sequences</title><link>https://digisim.io/blog/counters-and-state-machines-controlling-digital-sequences/</link><guid isPermaLink="true">https://digisim.io/blog/counters-and-state-machines-controlling-digital-sequences/</guid><description>Counters cycle through binary sequences each clock pulse; FSMs extend that with conditional transitions. Build both and derive a traffic-light FSM.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>counters</category><category>state-machines</category><category>sequential-logic</category><category>finite-state-machine</category><author>denny</author></item><item><title>Decoders and Encoders: Driving a 7-Segment Display</title><link>https://digisim.io/blog/decoders-and-encoders-driving-a-7-segment-display/</link><guid isPermaLink="true">https://digisim.io/blog/decoders-and-encoders-driving-a-7-segment-display/</guid><description>Decoders translate binary into one-hot or segment outputs; encoders do the reverse. Build a BCD-to-7-segment driver and learn priority encoders.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>decoders</category><category>encoders</category><category>7-segment-display</category><category>combinational-logic</category><author>denny</author></item><item><title>ANSI vs IEC Logic Symbols: A Schematic Reading Guide</title><link>https://digisim.io/blog/decoding-digital-logic-mastering-ansi-vs-iec-symbols-on/</link><guid isPermaLink="true">https://digisim.io/blog/decoding-digital-logic-mastering-ansi-vs-iec-symbols-on/</guid><description>ANSI uses distinctive shapes per gate; IEC uses uniform rectangles with &apos;&amp;&apos; or &apos;≥1&apos; qualifiers. Both encode the same Boolean logic — read either fluently.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>ansi-symbols</category><category>iec-symbols</category><category>schematic-reading</category><category>logic-notation</category><author>denny</author></item><item><title>Grading Circuits in Seconds: The DigiSim Workflow</title><link>https://digisim.io/blog/grading-circuits-in-seconds-the-digisim-workflow/</link><guid isPermaLink="true">https://digisim.io/blog/grading-circuits-in-seconds-the-digisim-workflow/</guid><description>Cut circuit-lab grading time by 80% with DigiSim.io shareable URLs. Test student submissions functionally, apply rubrics, and give feedback fast.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>education</category><category>digisim-workflow</category><author>denny</author></item><item><title>Frequency Division: From Flip-Flops to Modulo-N Counters</title><link>https://digisim.io/blog/mastering-frequency-division-from-flip-flops-to-modulo-n/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-frequency-division-from-flip-flops-to-modulo-n/</guid><description>Frequency division produces a slow clock from a fast one using flip-flops or counters. Build a divider chain, UART baud generator, and PWM timer.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>frequency-division</category><category>t-flip-flop</category><category>modulo-n-counter</category><category>clock-signal</category><author>denny</author></item><item><title>Mastering Sequential Logic: The D Latch Explained and Simulated</title><link>https://digisim.io/blog/mastering-sequential-logic-the-d-latch-explained-and/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-sequential-logic-the-d-latch-explained-and/</guid><description>The D latch fixes the SR latch&apos;s forbidden state by tying Set and Reset to one Data input gated by Enable. Derive the characteristic equation here.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>d-latch</category><category>sequential-logic</category><category>sr-latch</category><category>transparent-latch</category><author>denny</author></item><item><title>Multiplexers (MUX) Demystified: The Data Traffic Controller</title><link>https://digisim.io/blog/multiplexers-mux-demystified-the-data-traffic-controller/</link><guid isPermaLink="true">https://digisim.io/blog/multiplexers-mux-demystified-the-data-traffic-controller/</guid><description>A multiplexer routes one of $2^n$ inputs to a single output via n select lines. Build 2-to-1 and 4-to-1 MUXes and use them as universal function generators.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>multiplexer</category><category>combinational-logic</category><category>data-routing</category><category>cpu-architecture</category><author>denny</author></item><item><title>SR vs. JK Flip-Flops: The Basics of Sequential Logic</title><link>https://digisim.io/blog/sr-vs-jk-flip-flops-the-basics-of-sequential-logic/</link><guid isPermaLink="true">https://digisim.io/blog/sr-vs-jk-flip-flops-the-basics-of-sequential-logic/</guid><description>The JK flip-flop solves the SR latch&apos;s forbidden state by redefining J=K=1 as toggle. Compare both, derive excitation tables, and build counters from each.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>flip-flops</category><category>sequential-logic</category><category>sr-latch</category><category>jk-flip-flop</category><author>denny</author></item><item><title>The AND Gate: Foundation of Digital Logic and Decision Making</title><link>https://digisim.io/blog/the-and-gate-foundation-of-digital-logic-and-decision-making/</link><guid isPermaLink="true">https://digisim.io/blog/the-and-gate-foundation-of-digital-logic-and-decision-making/</guid><description>The AND gate outputs 1 only when every input is 1. Explore its truth table, Boolean algebra, propagation delay, and use in bit masking and clock gating.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>and-gate</category><category>logic-gates</category><category>truth-tables</category><category>propagation-delay</category><author>denny</author></item><item><title>The Clock Pulse: Why Computers Need a Heartbeat</title><link>https://digisim.io/blog/the-clock-pulse-why-computers-need-a-heartbeat/</link><guid isPermaLink="true">https://digisim.io/blog/the-clock-pulse-why-computers-need-a-heartbeat/</guid><description>The clock signal is the periodic square wave that synchronizes every flip-flop in a synchronous system. Covers frequency, duty cycle, skew, and jitter.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>clock-signal</category><category>timing</category><category>synchronous-design</category><category>digital-logic-101</category><author>denny</author></item><item><title>The D Flip-Flop: Edge-Triggered Memory in Digital Design</title><link>https://digisim.io/blog/the-d-flip-flop-the-unsung-hero-of-synchronous-digital/</link><guid isPermaLink="true">https://digisim.io/blog/the-d-flip-flop-the-unsung-hero-of-synchronous-digital/</guid><description>The D flip-flop captures its D input on a single clock edge — the snapshot behavior every synchronous register needs. Covers timing and metastability.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>d-flip-flop</category><category>sequential-logic</category><category>edge-triggering</category><category>metastability</category><author>denny</author></item><item><title>The End of the Breadboard? Why Virtual Labs are Here to Stay</title><link>https://digisim.io/blog/the-end-of-the-breadboard-why-virtual-labs-are-here-to-stay/</link><guid isPermaLink="true">https://digisim.io/blog/the-end-of-the-breadboard-why-virtual-labs-are-here-to-stay/</guid><description>Browser-based simulators offer faster feedback, better signal visibility, and lower cost than physical breadboards. A hybrid model uses each where it excels.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>education</category><category>virtual-labs</category><category>breadboard</category><category>digisim-workflow</category><author>denny</author></item><item><title>The Half Adder vs. The Full Adder: How Computers Do Math</title><link>https://digisim.io/blog/the-half-adder-vs-the-full-adder-how-computers-do-math/</link><guid isPermaLink="true">https://digisim.io/blog/the-half-adder-vs-the-full-adder-how-computers-do-math/</guid><description>Half adders sum two bits and produce a carry; full adders sum three bits (including carry-in). Chain full adders to build multi-bit ripple-carry adders.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>half-adder</category><category>full-adder</category><category>binary-addition</category><category>arithmetic-circuits</category><author>denny</author></item><item><title>The Half Adder: Your First Step into Digital Logic Design</title><link>https://digisim.io/blog/the-half-adder-your-first-step-into-digital-logic-design/</link><guid isPermaLink="true">https://digisim.io/blog/the-half-adder-your-first-step-into-digital-logic-design/</guid><description>A half adder uses an XOR gate for the Sum and an AND gate for the Carry to add two single bits — the foundational atom of all binary arithmetic.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>half-adder</category><category>binary-addition</category><category>xor-gate</category><category>arithmetic-circuits</category><author>denny</author></item><item><title>The Humble NOT Gate: Inversion&apos;s Power in Digital Logic</title><link>https://digisim.io/blog/the-humble-not-gate-inversions-power-in-digital-logic/</link><guid isPermaLink="true">https://digisim.io/blog/the-humble-not-gate-inversions-power-in-digital-logic/</guid><description>The NOT gate inverts its single input: 0 becomes 1, 1 becomes 0. From ring oscillators to active-low signaling, inversion is the operation logic needs.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>not-gate</category><category>inverter</category><category>logic-gates</category><category>propagation-delay</category><author>denny</author></item><item><title>The JK Flip-Flop: Universal Sequential Building Block</title><link>https://digisim.io/blog/the-jk-flip-flop-mastering-the-universal-building-block-of/</link><guid isPermaLink="true">https://digisim.io/blog/the-jk-flip-flop-mastering-the-universal-building-block-of/</guid><description>The JK flip-flop has four modes — hold, set, reset, toggle — selected by J and K at each clock edge. It&apos;s the universal cell of counters and state machines.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>jk-flip-flop</category><category>sequential-logic</category><category>toggle-mode</category><category>counters</category><author>denny</author></item><item><title>The Johnson Counter: A Twisted-Ring Counter Explained</title><link>https://digisim.io/blog/the-johnson-counter-mastering-the-twisted-ring-for-efficient/</link><guid isPermaLink="true">https://digisim.io/blog/the-johnson-counter-mastering-the-twisted-ring-for-efficient/</guid><description>A Johnson counter is a shift register with the inverted last output fed back to the first stage, giving 2n states from n flip-flops and 2-input decoding.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>johnson-counter</category><category>ring-counter</category><category>sequential-logic</category><category>counters</category><author>denny</author></item><item><title>The NAND Gate: The Single Building Block of All Digital Logic</title><link>https://digisim.io/blog/the-nand-gate-the-single-building-block-of-all-digital-logic/</link><guid isPermaLink="true">https://digisim.io/blog/the-nand-gate-the-single-building-block-of-all-digital-logic/</guid><description>The NAND gate is functionally complete: AND, OR, NOT, XOR, and memory cells all build from NAND alone. CMOS economics make it the dominant standard cell.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>nand-gate</category><category>universal-gates</category><category>functional-completeness</category><category>circuit-design</category><author>denny</author></item><item><title>The OR Gate: Understanding Digital Logic&apos;s Democratic Heartbeat</title><link>https://digisim.io/blog/the-or-gate-understanding-digital-logics-democratic/</link><guid isPermaLink="true">https://digisim.io/blog/the-or-gate-understanding-digital-logics-democratic/</guid><description>The OR gate outputs 1 if any input is 1. Truth table, Boolean expression, propagation timing, and uses in CPU interrupts, safety systems, and bus arbitration.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>or-gate</category><category>logic-gates</category><category>truth-tables</category><category>cpu-interrupts</category><author>denny</author></item><item><title>The T Flip-Flop: A Toggle Cell for Counters and Timers</title><link>https://digisim.io/blog/the-t-flip-flop-the-unsung-hero-of-digital-counting-and/</link><guid isPermaLink="true">https://digisim.io/blog/the-t-flip-flop-the-unsung-hero-of-digital-counting-and/</guid><description>The T flip-flop toggles on each clock edge when T=1, making it the canonical building block of frequency dividers, ripple counters, and modulo-N timers.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>t-flip-flop</category><category>counters</category><category>frequency-division</category><category>sequential-logic</category><author>denny</author></item><item><title>Setup, Hold, and Metastability in Digital Circuits</title><link>https://digisim.io/blog/the-unseen-clock-mastering-setup-hold-and-metastability-in/</link><guid isPermaLink="true">https://digisim.io/blog/the-unseen-clock-mastering-setup-hold-and-metastability-in/</guid><description>Setup and hold times define a forbidden window around each clock edge. Violations cause metastability — mitigated by 2-flip-flop synchronizers.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>setup-hold-time</category><category>metastability</category><category>timing-analysis</category><category>synchronous-design</category><author>denny</author></item><item><title>Digital Buffers: Why They Matter in Complex Circuits</title><link>https://digisim.io/blog/the-unsung-hero-why-digital-buffers-are-essential-in-circuit/</link><guid isPermaLink="true">https://digisim.io/blog/the-unsung-hero-why-digital-buffers-are-essential-in-circuit/</guid><description>A buffer outputs its input unchanged — yet without it, clock trees and shared data buses cannot exist. Covers fan-out, tri-state, and bus contention.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>buffer</category><category>tri-state</category><category>fan-out</category><category>signal-integrity</category><author>denny</author></item><item><title>The XNOR Gate: Champion of Equality in Digital Logic</title><link>https://digisim.io/blog/the-xnor-gate-champion-of-equality-in-digital-logic/</link><guid isPermaLink="true">https://digisim.io/blog/the-xnor-gate-champion-of-equality-in-digital-logic/</guid><description>The XNOR gate outputs 1 only when its inputs are identical. It is the equality detector behind every magnitude comparator, combination lock, and parity check.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>xnor-gate</category><category>equality-detection</category><category>comparators</category><category>logic-gates</category><category>error-detection</category><author>denny</author></item><item><title>The XOR Gate: Mastering the Logic of Difference</title><link>https://digisim.io/blog/the-xor-gate-mastering-the-logic-of-difference-for-digital/</link><guid isPermaLink="true">https://digisim.io/blog/the-xor-gate-mastering-the-logic-of-difference-for-digital/</guid><description>The XOR gate outputs 1 when its inputs differ. It&apos;s the core of binary addition, parity checking, controllable inversion in subtractors, and the one-time pad.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>xor-gate</category><category>arithmetic-circuits</category><category>cryptography</category><category>error-detection</category><author>denny</author></item><item><title>Karnaugh Maps: Visual Boolean Simplification</title><link>https://digisim.io/blog/visualizing-logic-mastering-karnaugh-maps-for-efficient/</link><guid isPermaLink="true">https://digisim.io/blog/visualizing-logic-mastering-karnaugh-maps-for-efficient/</guid><description>A Karnaugh map arranges a truth table on a Gray-coded grid where adjacent 1s group into minimal SoP terms, replacing algebra with visual pattern recognition.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>karnaugh-maps</category><category>circuit-optimization</category><category>combinational-logic</category><author>denny</author></item><item><title>XOR vs. XNOR: The Critical Difference in Error Detection</title><link>https://digisim.io/blog/xor-vs-xnor-the-critical-difference-in-error-detection/</link><guid isPermaLink="true">https://digisim.io/blog/xor-vs-xnor-the-critical-difference-in-error-detection/</guid><description>XOR detects difference; XNOR confirms equality. Multi-input chains form odd- and even-parity detectors. Includes a step-by-step 4-bit parity-check build.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>xor-gate</category><category>xnor-gate</category><category>error-detection</category><author>denny</author></item><item><title>Your First Circuits in DigiSim.io: A Beginner&apos;s Guide</title><link>https://digisim.io/blog/your-first-5-minutes-with-digisim-io-a-beginners-journey/</link><guid isPermaLink="true">https://digisim.io/blog/your-first-5-minutes-with-digisim-io-a-beginners-journey/</guid><description>Build three starter circuits in DigiSim.io: a switch-and-light, an AND gate, and a multi-gate alarm. No installs, no prerequisites — only a browser needed.</description><pubDate>Tue, 13 Jan 2026 00:00:00 GMT</pubDate><category>beginners-guide</category><category>digisim-workflow</category><category>digital-logic-101</category><author>denny</author></item><item><title>Mastering Binary Addition: Building a 4-Bit Ripple Carry Adder</title><link>https://digisim.io/blog/mastering-binary-addition-building-a-4-bit-ripple-carry/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-binary-addition-building-a-4-bit-ripple-carry/</guid><description>A 4-bit ripple carry adder chains four full adders to add multi-bit numbers. Covers architecture, propagation delay, overflow detection, and a build.</description><pubDate>Mon, 12 Jan 2026 00:00:00 GMT</pubDate><category>ripple-carry-adder</category><category>binary-addition</category><category>full-adder</category><category>arithmetic-circuits</category><author>denny</author></item><item><title>Mastering Shift Registers: From Serial to Parallel Conversion</title><link>https://digisim.io/blog/mastering-shift-registers-from-serial-to-parallel-conversion/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-shift-registers-from-serial-to-parallel-conversion/</guid><description>Shift registers chain D flip-flops to move data one bit per clock pulse. Build SIPO, PISO, and PIPO variants and learn how UART and LED matrix drivers use them.</description><pubDate>Mon, 12 Jan 2026 00:00:00 GMT</pubDate><category>shift-registers</category><category>serial-parallel</category><category>d-flip-flop</category><category>data-conversion</category><author>denny</author></item><item><title>Logic Gate Truth Tables: Your Essential Reference Guide</title><link>https://digisim.io/blog/logic-gate-truth-tables-your-essential-reference-guide/</link><guid isPermaLink="true">https://digisim.io/blog/logic-gate-truth-tables-your-essential-reference-guide/</guid><description>A complete truth-table reference for AND, OR, NOT, NAND, NOR, XOR, and XNOR — with Boolean expressions, universal-gate proofs, and CPU applications.</description><pubDate>Sun, 11 Jan 2026 00:00:00 GMT</pubDate><category>truth-tables</category><category>logic-gates</category><category>reference-guide</category><category>universal-gates</category><author>denny</author></item><item><title>Mastering Sum of Products (SOP): Your Guide to Boolean Functions</title><link>https://digisim.io/blog/mastering-sum-of-products-sop-your-guide-to-boolean-function/</link><guid isPermaLink="true">https://digisim.io/blog/mastering-sum-of-products-sop-your-guide-to-boolean-function/</guid><description>Sum of Products (SOP) converts a truth table to a Boolean expression by ORing minterms. The result maps directly to AND-OR or NAND-NAND hardware.</description><pubDate>Sun, 11 Jan 2026 00:00:00 GMT</pubDate><category>sum-of-products</category><category>boolean-algebra</category><category>minterms</category><category>circuit-design</category><author>denny</author></item><item><title>The SR Latch: The Simplest Digital Memory Element</title><link>https://digisim.io/blog/the-sr-latch-unpacking-the-fundamental-building-block-of/</link><guid isPermaLink="true">https://digisim.io/blog/the-sr-latch-unpacking-the-fundamental-building-block-of/</guid><description>The SR latch is the simplest bistable circuit. Covers cross-coupled NOR and NAND implementations, the forbidden state, and its role in flip-flops and SRAM.</description><pubDate>Sun, 11 Jan 2026 00:00:00 GMT</pubDate><category>sr-latch</category><category>sequential-logic</category><category>digital-memory</category><category>nor-gate</category><author>denny</author></item><item><title>Maxwell&apos;s Demon: The Physical Cost of Information</title><link>https://digisim.io/blog/maxwells-demon-the-19th-century-ghost-that-revealed-the/</link><guid isPermaLink="true">https://digisim.io/blog/maxwells-demon-the-19th-century-ghost-that-revealed-the/</guid><description>Maxwell&apos;s Demon, an 1867 thought experiment, was finally exorcised by Landauer&apos;s Principle: erasing one bit dissipates at least kT·ln(2) of heat.</description><pubDate>Fri, 26 Sep 2025 00:00:00 GMT</pubDate><category>information-theory</category><category>thermodynamics</category><category>maxwells-demon</category><category>physics</category><author>denny</author></item><item><title>The 3,500-Year Journey of Binary, From Ancient Egypt to Now</title><link>https://digisim.io/blog/the-3-500-year-journey-of-binary-from-ancient-echoes-to-the/</link><guid isPermaLink="true">https://digisim.io/blog/the-3-500-year-journey-of-binary-from-ancient-echoes-to-the/</guid><description>Binary is not a 20th-century invention. Egyptian scribes, the I Ching, Pingala, Leibniz, Boole, and Shannon each rediscovered the same primal duality.</description><pubDate>Tue, 23 Sep 2025 00:00:00 GMT</pubDate><category>binary</category><category>history</category><category>computing-history</category><author>denny</author></item></channel></rss>